PU BattleGrounds: Urban Materials

Sergi lluch render metalwall02
Sergi lluch render bricks12
Sergi lluch render wallbrick02
Sergi lluch render wallbrick01
Sergi lluch render woodfloor2
Sergi lluch render woodfloor
Sergi lluch render tiles02
Sergi lluch render tiles03
Sergi lluch render tiles04
Sergi lluch render tiles05
Sergi lluch render rooftile01
Sergi lluch render roofslate
Sergi lluch render roofslate2
Sergi lluch render floor
Sergi lluch render stair
Sergi lluch render oldwall01
Sergi lluch render oldwall06
Sergi lluch render wallconcrete
Sergi lluch render oldwall07
Sergi lluch render wall04
Sergi lluch render peledpainted
Sergi lluch render wallext03b
Sergi lluch render cloth02
Sergi lluch render grout
Sergi lluch render iron
Sergi lluch render metal01

A selection of the materials I've done in PlayerUnknown's Battlegrounds.
All the materials here are made in Substance Designer, most of them are fully procedural (some of them uses non procedural noises).

Since I've started working on BlueHole Ginno, I've made around 100 materials (and still doing more!). It would have been impossible doing so much without Designer.